House Rules

The following are rules that have been added/modified/prohibited for this campaign:

Point Spread

All characters will use these scores for starting stats (apply racial adjustments as normal) 11,12,14,15,17,18

classes

(Note: At the campaigns start Firearms are very rare within your town and nearly non-existent within the outside world. At the start of the game all supply of firearms, ammo, powder stems from a single dwarf on the outskirts of the village. The Gunslinger class is allowed but restricted to only one player for now. See below for changes and restrictions)

Gunslinger

BAB for the gunslinger is changed to 3/4 full

Equipment

Firearms

Available firearms are limited to the following:
Pistol
Pistol, double barrel
Pistol, dragon
Blunderbuss
Culverin
Musket
Musket, Double barrel

House Rules

Mist-Veil Baughb_the_Bard